A new Arma II mod has been released, title DayZ: Origins. Just like the title suggests, origins is a heavily modified mod for Arma II and is based of the highly acclaimed DayZ mod.
In origins, players will get to experience what it was like during the first outbreak. Discover the source of it as you hunt your way through hoards of zombies, and humans, searching for patient zero.
Key features of the mod:
GamePlay Changes
Think Twice before shooting the next survivor you see.
Resources on the main land are getting more scarce while " Salvation City " is rich with weapons and supplies but you cannot just walk there alone unless you have a deathwish. You should team up and down the guards.
Every level enjoys new survivor/bandit outfit ( 24 in total )
Taviana 3.0 Map: DayZ Origins takes place on fully re-worked 600 Km2 Taviana Island 3.0 featuring over 60 new enterable building types, ( Hospitals, Train stations, Commercial districts, police stations, Ports, Military stations, Museums and much more, polished interiors and exteriors with highly detailed and carefully designed textures.
Survivor made vehicles: Cars / helicopters / rafts / quad bikes and more
New Twist: Yotopia ( Salvation City ) the last human standing city where the society elites and the rich still live away from the infection. protected by high walls and the world top trained elite mercenaries.
Persistent Survivor levelling based on the newly introduced Humanity system. Players start with level 1 survivor with persistent levelling up , Players lose 1 level each time they die.
Patient Zero: A unique mutated Super zombie capturing / killing this zombie might have the cure for the zombie infection.
New and Enhanced Day/Night cycle . ( Smooth transition every 4 hours cycle ) for more dynamic and immersive gameplay.
You can download the mod here.